How Many Levels Are in BOMBANANA!? All Modes

Levels & Game ModesUpdated: 2026-09-24✓ manual-verified

BOMBANANA! has 30 handcrafted campaign levels, confirmed by both the official content reveal and player progress through the launch version. Beyond the campaign, the game ships with two more modes — Endless and Custom — for 16 achievements' worth of extra mayhem. Correction as of launch: 23 Steam achievements, verified directly on the game's Steam community stats page.

The Campaign: 30 Levels

The campaign is the intended starting point. Its 30 levels are handcrafted and difficulty ramps as you climb:

  • Levels introduce modules one at a time early on, then start combining multiple module types per bomb.
  • Countdown timers tighten as you progress — early levels give you roughly two minutes, later levels noticeably less.
  • Allowed mistakes shrink in effect: in late levels a single mistake can cost the equivalent of two strikes' worth of lives.

Some levels add randomness to their module layouts, but the structure and the solutions stay the same — so campaign progress is about learning the modules, not memorizing one bomb.

For a full breakdown of every level — time limit, mistake limit, fixed and random module slots, and CHAOS load — see the campaign level database.

Historical footnote from the demo era: the free demo included 7 campaign levels, and Level 5 was the community-recognized wall — it was the first level where the switch module appeared alongside early modules on the same bomb. The full game's difficulty curve is gentler than that wall, but switches still gate progress in the early teens.

Endless Mode

Endless throws procedurally generated bomb waves at your team with difficulty climbing without limit. There is no finish line — the run ends when the team's strikes run out or the clock wins. Achievements track wave milestones: 5 waves for the entry-level badge, 15 waves for the expert tier, and 30 waves for the Endless master achievement.

Custom Mode

Custom mode is the sandbox. You can tune:

  • Bomb difficulty
  • The explosion timer length
  • Which module types appear
  • Environmental hazards
  • The number of allowed mistakes

It is the mode for practicing one specific module (or one specific teammate) without campaign pressure — and there is even an achievement for daring to select the Hard difficulty preset.

All 23 Steam Achievements

The launch version ships with 23 achievements on Steam — the complete list with names, unlock conditions, and strategy now lives in the achievements guide. The notable ones by global completion, snapshot September 24, 2026:

Unlock conditionGlobal completion
Explode for the first time95.1% of players
Defuse your first bomb94.8%
Play the same level three times93.7%
Complete 5 campaign levels89.7%
Roll the dice 3 times69.6%
Complete 5 repairs65.1%
Slap teammates 30 times60.3%
Complete 15 campaign levels56.5%
Cut 5 cables45.1%
Defuse a bomb with 3 seconds left22.3%
Get hit by 20 bottles20.8%
Score a basket19.1%
Complete all 30 campaign levels15.3%
Select Hard in Custom mode7.8%
Finish 5 Endless waves6.0%
Finish 15 Endless waves1.6%
Score a slam dunk1.5%
Reach slap-happy extremes1.0%
Finish 30 Endless waves0.3%

Yes — the achievements confirm two things about the game's personality: you get an achievement just for exploding (95.1% of all players have it), and the physical-comedy side (slapping, bottles, basketball) is tracked right next to the serious defusal milestones. The rarest club in the game is finishing 30 Endless waves. For mode-by-mode strategy — Endless runs and Custom drills — see the game modes guide.

Progression Tips From Community Playthroughs

  • Play the same level three times is an achievement — so repeating a level you barely survived is not just practice, it is progress.
  • Rotate roles every few levels. Every player should be able to read braille (Blind), describe modules (Deaf), and navigate the manual (Mute) before the campaign's second half.
  • The 3-seconds-left achievement is earned by accident more often than by design — do not chase it on purpose early on.
  • Endless is the fastest place to grind module-specific skills, because Custom lets you force the module you want to practice.

For what actually changes between levels — the modules themselves — see the BOMBANANA! modules guide. For where to buy the game, see release date and price.

This page is a community guide — strategies reflect the launch version (September 2026) and may shift after patches. The in-game defusal manual is always the final authority.