Level 12 of the BOMBANANA! campaign
Level 12 is a 4:00 bomb. Loadout: strikes 3, defusal slots 3, CHAOS modules 2.
- Timer
- 4:00
- Strikes allowed
- 3
- Defusal slots
- 3
- CHAOS modules
- 2
Defusal slots
- Random
Random Easy
Draws from: Cable, Calculator, Direction, Color Slider
- Fixed
- Random
Random Medium
Draws from: Soundboard, Symbol, Piano
CHAOS modules
First time in the campaign
- The Medium random pool appears for the first time here.
What changed since Level 11
- The clock stays at 4:00.
+ Added
- Random Easy
- Random Medium
- Pressure
- Slider
− Removed
- Symbol
- Alarm
Slot data reflects the v1.0.0 campaign build. Random slots are drawn per attempt, so the exact modules differ between runs — these pages list the slot set, not a fixed bomb. If the in-game bomb disagrees with this page, the game is the authority.