Level 10 of the BOMBANANA! campaign
Level 10 is a 4:00 bomb. Loadout: strikes 3, defusal slots 2, CHAOS modules 1.
- Timer
- 4:00
- Strikes allowed
- 3
- Defusal slots
- 2
- CHAOS modules
- 1
Defusal slots
CHAOS modules
- CHAOS
First time in the campaign
- Alarm CHAOS appears for the first time here.
What changed since Level 9
- The clock grows from 3:30 to 4:00.
+ Added
- Symbol
- Alarm
− Removed
- Random Easy
- Pressure
Slot data reflects the v1.0.0 campaign build. Random slots are drawn per attempt, so the exact modules differ between runs — these pages list the slot set, not a fixed bomb. If the in-game bomb disagrees with this page, the game is the authority.