Level 10 of the BOMBANANA! campaign

Level 10 is a 4:00 bomb. Loadout: strikes 3, defusal slots 2, CHAOS modules 1.

Timer
4:00
Strikes allowed
3
Defusal slots
2
CHAOS modules
1

Defusal slots

CHAOS modules

First time in the campaign

  • Alarm CHAOS appears for the first time here.

What changed since Level 9

  • The clock grows from 3:30 to 4:00.

+ Added

  • Symbol
  • Alarm

− Removed

  • Random Easy
  • Pressure

Slot data reflects the v1.0.0 campaign build. Random slots are drawn per attempt, so the exact modules differ between runs — these pages list the slot set, not a fixed bomb. If the in-game bomb disagrees with this page, the game is the authority.